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So we’re looking for the next generation of modders and creations that should come from this.” Lots of games, such as The Elder Scrolls V: Skyrim, Crusader Kings, and Mount & Blade, still allow modding to some extent or another.
But the power and ease of use of an out-of-the-box editor like Warcraft III and others offered last decade is something largely missing these days. It included a visual programming language, a map building tool and thousands of unit and building models.
It’s 2004 and Warcraft III is one of the hottest games in the world.
Like many teenagers, I spent all summer thinking about Warcraft, but I wasn’t playing — I was coding.
I was coding my own Warcraft III maps and putting them on the internet along with thousands of other amateur creators. Our games used the same art and controls as Warcraft III but introduced completely new gameplay.
Mods allowed young people with no connections or experience to build games that they otherwise had no business making.
The third game slipped into development hell, was eventually canceled, and ultimately led to the release of expansion packs for a full remastering of the original game.It even included online gaming capabilities that allowed anyone who owned Warcraft 3 to host and play a map that they had downloaded, effectively giving modders an instant distribution network.That network more than anything, allowed allowed DOTA to go viral.Ice Frog eventually went to Blizzard, asking to be hired to develop DOTA into its own game.Blizzard declined, but a few years later Valve hired Ice Frog to make Dota 2.